
P.E.K.K.A
P.E.K.K.A is a 7-elixir epic troop used as a tank and a tank killer, with an Evolution.
Build a P.E.K.K.A deckCard facts
- Elixir
- 7
- Rarity
- Epic
- Type
- Troop
- Targets
- Ground
- Range
- Melee
- Damage
- Very high
- Durability
- Very high
- Splash
- None
Elixir, rarity, and forms come from the official Clash Royale API. Damage and durability are RoyaleIQ’s relative bands, not in-game stats.
Roles in a deck
- Tank
- Tank killer
Evolution and Hero

Evolved P.E.K.K.A
Ability value 8/10 in RoyaleIQ's curated ratings.
Goes in the Evolution or Wild slot.
Best synergies
- P.E.K.K.A + Battle Ram
Ram punishes the opponent after a P.E.K.K.A defense
- P.E.K.K.A + Electro Wizard
Electro Wizard resets counters to P.E.K.K.A
- P.E.K.K.A + Bandit
Bandit punishes after P.E.K.K.A defends
- P.E.K.K.A + Royal Ghost
Royal Ghost clears swarms that distract P.E.K.K.A
- P.E.K.K.A + Inferno Dragon
Inferno Dragon covers air for a P.E.K.K.A deck
Usually a poor pairing: Mega Knight (two 7 elixir ground units overlap in role and cost), Golem (two 7+ elixir cards make the deck slow to react), Lava Hound (two 7 elixir cards strain the elixir curve).
